181. Beginning mobile phone game programming
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Computer games ; Programming ; Cell phone systems ;

182. Beginning pre-calculus for game developers /
Author: John P. Flynt, Boris Meltreger.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Calculus.,Computer games-- Programming.,Video games-- Design.,Calculus.,Calculus.,Computer games-- Programming.,Computer games-- Programming.,GAMES-- Video & Electronic.,Video games-- Design.,Video games-- Design.
Classification :
QA76
.
76
.
C672
F5893
2007eb


183. Beginning scripting through game creation /
Author: Jeanine Meyer.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Scripting languages (Computer science),Computer games-- Programming.,GAMES-- Video & Electronic.,Scripting languages (Computer science)
Classification :
QA76
.
7
.
M494
2008eb


184. Biologically inspired artificial intelligence for computer games
Author: / Darryl Charles ... [et al.]
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Artificial intelligence, Computer games,Artificial intelligence, Biological applications,Research, Computer games
Classification :
Q336
.
B415
2008


185. Black art of Java game programming
Author: / Joel Fan, Eric Ries, Calin Tenitchi
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Java (Computer program language),Video games.,World Wide Web.
Classification :
QA
,
76
.
73
,.
J38
,
F36
,
1996


186. Black art of Java game programming
Author: / Joel Fan, Eric Ries, Calin Tenitchi
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Java (Computer program language),Video games,World Wide Web
Classification :
QA76
.
73
.
J38
,
F36
1996


187. Blueprints Visual Scripting for Unreal Engine :
Author: Brenden Sewell
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer animation,Computer games-- Design,Computer games-- Programming,Three-dimensional modeling,UnrealScript (Computer program language)
Classification :
QA76
.
76
.
C672


188. Box2d for Flash games
Author: Emanuele Feronato
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer animation-- Mathematics,Computer games-- Programming,Physics-- Data processing
Classification :
QA76
.
76
.
C672
P36
2012


189. Break into the game industry
Author: / by Ernest Adams
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer games- Programming- Vocational guidance
Classification :
QA76
.
76
.
C672
,
A32
2003


190. Breaking out of the games industry /
Author: Matthew M. White.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Video games-- Design-- Vocational guidance.,Video games industry-- Vocational guidance.,COMPUTERS / Computer Graphics / Game Programming & Design,COMPUTERS / General,GAMES / Board.
Classification :
HD9993
.
E452
W55
2019


191. Build a game with UDK
Author: Geoff Sholler
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design,Computer games-- Programming
Classification :
QA76
.
76
.
C672
S56
2013


192. Build an HTML5 game :
Author: by Karl Bunyan
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Cascading style sheets,Computer games-- Programming,HTML (Document markup language),JavaScript (Computer program language),Web applications
Classification :
QA76
.
76
.
C672
B856
2015


193. Build an HTML5 game :
Author: by Karl Bunyan
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Cascading style sheets,Computer games-- Programming,HTML (Document markup language),JavaScript (Computer program language),Web applications
Classification :
QA76
.
76
.
C672
B856
2015


194. Build iOS games with Sprite Kit
Author: Jonathan Penn and Josh Smith
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design,Computer games-- Programming
Classification :
QA76
.
76
.
C672
P46
2014


195. Building JavaScript games :
Author: Arjan Egges
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Application software-- Development.,Computer games-- Programming.,JavaScript (Computer program language),Computer Science.
Classification :
QA76
.
76
.
C672


196. Building Minecraft server modifications :
Author: Cody M. Sommer.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Client/server computing.,Computer games-- Programming.,Minecraft (Game),Client/server computing.,Computer games-- Programming.,GAMES-- Board.,Minecraft (Game)
Classification :
QA76
.
76
.
C672


197. Building XNA 2.0 games :
Author: James Silva and John Sedlak
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Microsoft XNA (Computer file),Computer games-- Programming,Video games
Classification :
QA76
.
76
.
C672
S55
2008


198. Building XNA 2.0 games
Author: James Silva and John Sedlak
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Microsoft XNA (Computer file),Computer games-- Programming,Video games
Classification :
QA76
.
76
.
C672
S55
2008eb


199. Building a 2D Game Physics Engine
Author: \ Michael Tanaya ... [et.al.]
Library: Library of Foreign Languages and Islamic Sources (Qom)
Subject: Computer games -- Programming,بازیهای کامپیوتری -- برنامهنویسی
Classification :
E-Book
,

200. Building an RPG with Unity 5.x :
Author: Vahé Karamian
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design,Computer games-- Programming
Classification :
QA76
.
76
.
C672

